Struct SceneLoader::BoundaryData

Nested Relationships

This struct is a nested type of Class SceneLoader.

Struct Documentation

struct Utilities::SceneLoader::BoundaryData

Struct to store a boundary object.

Public Members

std::string samplesFile
std::string meshFile
Vector3r translation
Matrix3r rotation
Vector3r scale
Real density
bool dynamic
bool isWall
Eigen::Matrix<float, 4, 1, Eigen::DontAlign> color
void *rigidBody
std::string mapFile
bool mapInvert
Real mapThickness
Eigen::Matrix<unsigned int, 3, 1, Eigen::DontAlign> mapResolution
unsigned int samplingMode
bool isAnimated