Struct SceneLoader::Scene¶
Defined in File SceneLoader.h
Nested Relationships¶
This struct is a nested type of Class SceneLoader.
Struct Documentation¶
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struct
Utilities::SceneLoader::Scene Struct to store scene information.
Public Members
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std::vector<BoundaryData*>
boundaryModels
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std::vector<FluidData*>
fluidModels
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std::vector<FluidBlock*>
fluidBlocks
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std::vector<EmitterData*>
emitters
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std::vector<AnimationFieldData*>
animatedFields
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std::vector<MaterialData*>
materials
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Real
particleRadius
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bool
sim2D
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Real
timeStepSize
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Vector3r
camPosition
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Vector3r
camLookat
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std::vector<BoundaryData*>