Program Listing for File AnimationFieldSystem.h
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#ifndef __AnimationFieldSystem_h__
#define __AnimationFieldSystem_h__
#include "Common.h"
#include <vector>
#include "AnimationField.h"
namespace SPH
{
class TimeStep;
class FluidModel;
class AnimationFieldSystem
{
public:
AnimationFieldSystem();
virtual ~AnimationFieldSystem();
protected:
std::vector<AnimationField*> m_fields;
//void resetState();
public:
void addAnimationField(const std::string &particleFieldName, const Vector3r &pos, const Matrix3r & rotation, const Vector3r &scale,
const std::string expression[3], const unsigned int type);
unsigned int numAnimationFields() const { return static_cast<unsigned int>(m_fields.size()); }
std::vector<AnimationField*> &getAnimationFields() { return m_fields; }
void step();
void reset();
};
}
#endif