Program Listing for File Emitter.h
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#ifndef __Emitter_h__
#define __Emitter_h__
#include "Common.h"
#include <vector>
#include "FluidModel.h"
namespace SPH
{
class Emitter
{
public:
Emitter(FluidModel *model,
const unsigned int width, const unsigned int height,
const Vector3r &pos, const Matrix3r & rotation,
const Real velocity,
const unsigned int type = 0);
virtual ~Emitter();
protected:
FluidModel *m_model;
unsigned int m_width;
unsigned int m_height;
Vector3r m_x;
Matrix3r m_rotation;
Real m_velocity;
unsigned int m_type;
Real m_nextEmitTime;
Real m_emitStartTime;
Real m_emitEndTime;
unsigned int m_emitCounter;
unsigned int m_objectId;
FORCE_INLINE bool inBox(const Vector3r &x, const Vector3r &xBox, const Matrix3r &rotBox, const Vector3r &scaleBox)
{
const Vector3r xlocal = rotBox.transpose() * (x - xBox);
// for a box shape, m_scale stores the half-size of the box
// inside box if closer than half-size on all axes
return (xlocal.array().abs() < scaleBox.array()).all();
}
FORCE_INLINE bool inCylinder(const Vector3r &x, const Vector3r &xCyl, const Matrix3r &rotCyl, const Real h, const Real r2)
{
const Vector3r xlocal = rotCyl.transpose() * (x - xCyl);
// inside cylinder if distance to x-axis is less than r
// and projection on x-axis is between 0 and h
const Real proj = xlocal.x();
const Real d2 = Vector2r(xlocal.y(), xlocal.z()).squaredNorm();
const Real hHalf = static_cast<Real>(0.5)*h;
return (proj > -hHalf) && (proj < hHalf) && (d2 < r2);
}
public:
void emitParticles(std::vector <unsigned int> &reusedParticles, unsigned int &indexReuse, unsigned int &numEmittedParticles);
void emitParticlesCircle(std::vector <unsigned int> &reusedParticles, unsigned int &indexReuse, unsigned int &numEmittedParticles);
Real getNextEmitTime() const { return m_nextEmitTime; }
void setNextEmitTime(Real val) { m_nextEmitTime = val; }
void setEmitStartTime(Real val) { m_emitStartTime = val; setNextEmitTime(val); }
void setEmitEndTime(Real val) { m_emitEndTime = val; }
static Vector3r getSize(const Real width, const Real height, const int type);
void step(std::vector <unsigned int> &reusedParticles, unsigned int &indexReuse, unsigned int &numEmittedParticles);
virtual void reset();
void saveState(BinaryFileWriter &binWriter);
void loadState(BinaryFileReader &binReader);
const Vector3r &getPosition() const { return m_x; }
void setPosition(const Vector3r& x) { m_x = x; }
const Matrix3r& getRotation() const { return m_rotation; }
void setRotation(const Matrix3r& r) { m_rotation = r; }
const Real getVelocity() const { return m_velocity; }
void setVelocity(const Real v) { m_velocity = v; }
const unsigned int getObjectId() const { return m_objectId; }
void setObjectId(const unsigned int v) { m_objectId = v; }
};
}
#endif