Program Listing for File SimulationDataPF.cpp
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#include "SimulationDataPF.h"
#include "SPlisHSPlasH/SPHKernels.h"
#include "SPlisHSPlasH/Simulation.h"
using namespace SPH;
SimulationDataPF::SimulationDataPF()
{
}
SimulationDataPF::~SimulationDataPF(void)
{
cleanup();
}
void SimulationDataPF::init()
{
Simulation *sim = Simulation::getCurrent();
const unsigned int nModels = sim->numberOfFluidModels();
m_old_position.resize(nModels);
m_num_fluid_neighbors.resize(nModels);
m_s.resize(nModels);
m_mat_diag.resize(nModels);
m_particleOffset.resize(nModels);
for (unsigned int i = 0; i < nModels; i++)
{
FluidModel *fm = sim->getFluidModel(i);
m_old_position[i].resize(fm->numParticles(), Vector3r::Zero());
m_num_fluid_neighbors[i].resize(fm->numParticles(), 0);
m_s[i].resize(fm->numParticles(), Vector3r::Zero());
m_mat_diag[i].resize(fm->numParticles(), Vector3r::Zero());
m_particleOffset[i] = (i==0) ? 0 : sim->getFluidModel(i - 1)->numActiveParticles() + m_particleOffset[i - 1];
}
}
void SimulationDataPF::cleanup()
{
Simulation *sim = Simulation::getCurrent();
const unsigned int nModels = sim->numberOfFluidModels();
for (unsigned int i = 0; i < nModels; i++)
{
m_old_position[i].clear();
m_num_fluid_neighbors[i].clear();
m_s[i].clear();
m_mat_diag[i].clear();
}
m_old_position.clear();
m_num_fluid_neighbors.clear();
m_s.clear();
m_mat_diag.clear();
m_particleOffset.clear();
}
void SimulationDataPF::reset()
{
Simulation *sim = Simulation::getCurrent();
const unsigned int nModels = sim->numberOfFluidModels();
for (unsigned int i = 0; i < nModels; i++)
{
FluidModel *fm = sim->getFluidModel(i);
for (unsigned int j = 0; j < fm->numParticles(); j++)
{
m_num_fluid_neighbors[i][j] = 0;
m_old_position[i][j].setZero();
m_s[i][j].setZero();
m_mat_diag[i][j].setZero();
}
m_particleOffset[i] = (i == 0) ? 0 : sim->getFluidModel(i - 1)->numActiveParticles() + m_particleOffset[i - 1];
}
}
void SimulationDataPF::performNeighborhoodSearchSort()
{
Simulation *sim = Simulation::getCurrent();
const unsigned int nModels = sim->numberOfFluidModels();
for (unsigned int i = 0; i < nModels; i++)
{
FluidModel *fm = sim->getFluidModel(i);
const unsigned int numPart = fm->numActiveParticles();
if (numPart != 0)
{
auto const& d = sim->getNeighborhoodSearch()->point_set(fm->getPointSetIndex());
d.sort_field(&m_old_position[i][0]);
d.sort_field(&m_num_fluid_neighbors[i][0]);
d.sort_field(&m_s[i][0]);
d.sort_field(&m_mat_diag[i][0]);
}
}
}
void SimulationDataPF::emittedParticles(FluidModel *model, const unsigned int startIndex)
{
// initialize lastX values for new particles
Simulation *sim = Simulation::getCurrent();
const unsigned int fluidModelIndex = model->getPointSetIndex();
for (unsigned int j = startIndex; j < model->numActiveParticles(); j++)
{
m_old_position[fluidModelIndex][j] = model->getPosition(j);
m_num_fluid_neighbors[fluidModelIndex][j] = 0;
m_s[fluidModelIndex][j].setZero();
m_mat_diag[fluidModelIndex][j].setZero();
}
// increase particle offsets of following fluid models
const unsigned int numEmittedParticles = model->numActiveParticles() - startIndex;
for (unsigned int j = fluidModelIndex + 1; j < sim->numberOfFluidModels(); j++)
{
m_particleOffset[j] += numEmittedParticles;
}
}