Program Listing for File AnimationFieldSystem.cpp
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#include "AnimationFieldSystem.h"
#include "FluidModel.h"
#include "TimeStep.h"
#include "Utilities/Logger.h"
#include "Simulation.h"
using namespace SPH;
AnimationFieldSystem::AnimationFieldSystem() :
m_fields()
{
}
AnimationFieldSystem::~AnimationFieldSystem(void)
{
for (size_t i = 0; i < m_fields.size(); i++)
delete m_fields[i];
}
void AnimationFieldSystem::step()
{
for (size_t i = 0; i < m_fields.size(); i++)
{
m_fields[i]->step();
}
}
void AnimationFieldSystem::reset()
{
for (size_t i = 0; i < m_fields.size(); i++)
{
m_fields[i]->reset();
}
}
void AnimationFieldSystem::addAnimationField(
const std::string &particleFieldName,
const Vector3r &pos, const Matrix3r & rotation, const Vector3r &scale,
const std::string expression[3], const unsigned int type)
{
m_fields.push_back(new AnimationField(
particleFieldName,
pos, rotation, scale,
expression, type));
}