Struct SceneLoader::Scene
Defined in File SceneLoader.h
Nested Relationships
This struct is a nested type of Class SceneLoader.
Struct Documentation
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struct Scene
Struct to store scene information.
Public Members
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std::vector<BoundaryParameterObject*> boundaryModels
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std::vector<FluidModelParameterObject*> fluidModels
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std::vector<FluidBlockParameterObject*> fluidBlocks
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std::vector<EmitterParameterObject*> emitters
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std::vector<AnimationFieldParameterObject*> animatedFields
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std::vector<MaterialParameterObject*> materials
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Real particleRadius
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bool sim2D
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std::vector<BoundaryParameterObject*> boundaryModels